IFHE will help every calibur up to 155. Third, the IFHE value changes. Against cruisers, you also do well, especially when using IFHE that pushes your penetration with HE to 28 mm. DE and IFHE also affect secondaries. 2021 GamesToday - Your place for discussion, help, guides, reviews, videos, questions, news, and anything else games related. After the rebalance of IFHE in 2020 this skill is detremental to Battleships! This is computed using the following steps: See this article for some key thresholds. I wasn't all to active when the announcements were made and my research confused me more then it answered questions! Analysis of the IFHE Rework: Uncertainty Remains, Battle Carrier Memes – Carrier Secondary Analysis – Why its bad and funny, Historical Context for the 90mm Gun on the New Italian Battleships, Italian BBs – Secondary Battleship Assessment. The dancer will also lose points ifhe/she is unprepared and not fully dressed for the contest. Tier VIII Japanese Cruiser Mogami Replay Related Ship… Continue reading Use Ship:Gunnery and Aiming and Ship:Armor Penetration instead. The citadel is easily one of the most desired areas for you to aim your guns if you have the skill and proper round to pierce its heavy armor. Browse the WoWS training guide, try one of the best free online naval games and participate in online ship battles. AP against a destroyer that suddenly materialized near your ship) than to start a long half-minute reload. The higher the Sigma is, the more likely the shells are to land closer towards the center. © 2011–2021 Wargaming.net. Types of Shells and Armour World of Warships - learn more about naval shell types, download and play free online multiplayer warship game for pc Bonus Info! You can farm surprisingly much damage if you hit these parts with AP when they are not angled. Like AP shells, HE does zero damage on shatters, 1/3 damage on normal penetrations, and max damage on citadel penetrations. Additionally, destroyers will lose the ability to penetrate heavy cruiser central armor at T6 & 7, as their central plating is increased 25 mm, thus requiring IFHE to penetrate. 2021-01-24 0.10.0.0 commander skills are updated. British battleships, German cruisers, and German battleships without IFHE can citadel Shchors with shells exceeding 302 mm. Thus, 21 mm x 1.3 = 27.3 mm to shatter the shell. The GK will no longer need IFHE to penetrate 32 mm plating. Sigma parameters are mostly uniform for destroyers and cruisers, but vary drastically for the battleships. Dispersion values are same for HE and AP shells of the same gun. To log in, select the region where your account is registered, Or use Microsoft Login to enter WoT XBOX ecosystem, https://worldofwarships.eu/en/news/game-updates/update-0711-rule-britannia/#gameplay, http://wiki.wargaming.net/en/index.php?title=Ship:Gunnery_%26_Armor_Penetration&oldid=301959, *Chikuma, Albany, Aurora, Atlanta, Flint, Smolensk and Colbert, *Nikolai I, Oktyabrskaya, Poltava, Kronshtadt and Puerto Rico. Shell's in-game tracer may not coincide with the actual trajectory, in order to better visualize the shooting process. You should also use HE against destroyers -- AP shells will almost always over-penetrate; and HE shells will knock out multiple modules on a DD, giving you a high chance of disabling it even if it doesn't kill. Penetrating the citadel armor around the magazine often results in a spectacular one-shot kill. 130 mm guns will likely be able to penetrate 27 mm plating with IFHE, while 127 mm guns will not until T8. Therefore, some later battleship designers tried to save some of that weight by placing heavy armor only around the vital parts of the ship: the ammunition and propellant magazines, the propulsion plant, the fire-control, command and communications sections. Dividing 152 by 6 gives an HE penetration value of 25.33 mm, which is rounded to 25 mm. Consistent HE hits and nonstop fires are a bane of many battleship drivers' existence. Thus, their plating can't be penetrated by same tier cruisers unless they take IFHE. The dotted line is the normal distribution generated from these results. If a ship is not an exception, it will have the default sigma value (e.g. These shells have an instant fuse and burst immediately upon hitting a target. The intensity with which the shells fall in different points of the area of dispersion, can be described by a Gaussian (normal) distribution. Aslain.com is powered by ...support us today and get a professional Quality game server from BlackBoxServers.net Spoiler Downloads for World of Warships 0.10.1.0 Aslains WoWs ModPack v10.1.0 #07 (~40 MB) download link #1 [direct] (torrent) download link … The following tables are as of 0.8.6. As well as... First Gripe. A damaged module loses function until it is repaired, a destroyed module cannot regain function. The greatest thing about this game was that I... Why you associate yourself with someone like that I... Hey, I really love this story. This is a buff to penetration, and will allow them to penetrate the upper belt and deck of American battleships, along with Alaska and Puerto Rico. 2020 has a ton to look forward to...in the video gaming world. Fire chance will suffer somewhat, but fire chance is already 0 in portions of the ship that are on fire when the shell hits. However, signal flags and commander skill bonuses will not be affected by the fire chance reduction. Remove the Accuracy Debuff when getting Slowed by Stasis. At point-blank ranges and favorable angles you can also try to penetrate the battleship's citadel with AP shells, though it's generally not a good idea to be that close to a battleship in the first place. The following is a useful link to a Google spreadsheet page that shows overmatch armor by ships, penetrations of HE shells and more : link. A shell may still cause damage after the ricochet, but only to the same ship. The IFHE skill multiplies the shatter thickness by 1.3, with no rounding after the calculation. Example: Cleveland has a shell diameter of 152 mm. With IFHE, that value increases to 25 mm * 1.3 = 32.5 mm (not rounded). Port dispersion value (red bar in the graph below) is the standard deviation (green bar) of shell hits across the horizontal axis of the dispersion ellipse: If the shooting distance is below the maximum range, the horizontal dispersion value decreases accordingly. Observing the position of the surface bursts around our point of aim, we find that they fall into a roughly elliptical area in relation to the line of fire. In this case, unless the enemy ship has no belt armor, HE secondaries would usually shatter. As I already said before, her firepower is incredibly strong. So the Worcester will drop from 9% fire chance to 4.5% fire chance. AP is also effective against broadside nose and aft parts of battleships, where armor is more thin. Here are fifteen games we're looking forward to in the first half of 2020. Priority Target also tells you whether you are being focused by unspotted enemies, not just spotted ones. The in-port value describes dispersion in terms of one probable error, i.e. That means that when AP shells are fired at lightly armored and relatively small target, they might over-penetrate -- explode once they passed through the entire ship, or not even explode, if the shell doesn't encounter enough armor to detonate. Ones that fire AP did exist, but have been replaced by HE in patch 0.7.11. As a rule-of-thumb, when you have a clear shot at the side of the ship, aim in the middle of the ship (just below the smokestacks), and close to the waterline. Over-penetrations deal x0.10 of the shell's listed damage. Click on a ship for fitting. Properly angling the ship matters a great deal when the enemy is shooting AP shells: when an AP shell encounters armor at an angle, it has to pass a greater amount of armor for penetration. Shell impacts within the dispersion ellipse are not uniformly distributed over the surface, but lie more thickly towards the center of aim. Each module has a certain amount of HP. The probability of a critical hit that leads to damage increases for lower module HP values. Therefore she can shatter normal HE shells of up to (75 + 0.5) * 6 = 453 mm diameter, but she would be citadelled by shells of 454 mm or larger. Whether AP or HE, it must penetrate the armor and detonate inside the ship. ; 2020-08-06 New flags will be added later. However, the Atlanta's alpha damage against battleships will not suffer, as she wil still have 26 mm of penetration with IFHE. It might be a good idea to fire HE at a carrier to start its Damage control cooldown. propeller), other modules can only be destroyed but not damaged (e.g. 127/6 = 21.16667, which is rounded down to 21. This has been confirmed by experiments conducted by the players. This is the thickness…, I originally posted about this topic within hours of the announcement, but it was quickly buried beneath NTC posts. It is a LARGE list of ships by the way. 152mm - Take IFHE. 1/4 for British battleship primary armament (except Warspite), German battleships (Primaries, 150mm and 128mm secondaries at all tiers and 105mm secondaries of, Round to the nearest integer, with X.5 usually rounding. Armor in World of Warships is not just a uniform barrier to be pierced (like in World of Tanks), but rather a kind of multi-layered “cake” that covers a number of construction elements and mechanisms, each having specific armoring. ; 2020-06-11 Ship Comparison added for testing. Therefore, upcoming games with a mere announcement and no discernible release date will not be included. The ship's vital parts are protected by a citadel, which can be visualized as an open-bottomed (closed top) rectangular armored raft with sloped sides sitting within the hull of the ship. What do you plan on doing? However, based on the user collected data we know lines of tech tree ships are tied to specific formulas to determine horizontal dispersion. The citadel is normally located in the middle of the ship, and is roughly half the ship's length. You might also get some citadel hits with plunging fire at maximum fire ranges. As 27 mm < 27.3 mm, IFHE 127 mm guns can penetrate 27 mm of armor. Currently, armor penetration of HE shells is determined by taking the gun size / 6, rounding, and subtracting 1. However, due to to a large area that would have to be protected, battleships' deck armor is much thinner than the belt armor. 283mm - Put IFHE down, Spee. However, some carriers have enough armor to resist HE, and AP should be shot at them. At comparatively long ranges, dispersion causes shells to scatter onto other parts of the enemy ship. 16 shells per salvo, 4.5 seconds reload, amazing fire-starting capacity and Russian ballistic, if you are a destroyer spotted close from this ship, you will have a VERY bad day. Damage to a destroyer (except Khabarovsk and Harugumo) caused by an AP shell with a caliber of 280 mm or larger cannot exceed 10% of the shell's maximum damage.[1]. Every time a player orders his main caliber guns to fire, the game engine constructs a 2-D ellipse around the point of aim, and does so independently for each salvo fired. It is impossible to get a citadel hit on a destroyer, as they no longer have them per se (it was removed in 0.2.4/0.3.0). Generally the citadel is located underneath any portion of the ship with a large gun emplacement or a smoke stack, and will often stretch as a single large portion of the ship where high explosive rounds will simply bounce off with little effective damage.Given the proper aim a citadel penetratio… Gun Fire Control System Modification 2 decreases the area of the shell dispersion ellipse by 7%. wows massachusetts captain skills. Additionally, WarGaming has indicated that not acquiring the target with the X button increases dispersion by an unspecified amount. Each compartment (except the citadel) has two thresholds, where after each one is reached the damage it receives is reduced. Most ships use the following angles for AP ricochets: As of 0.7.6, no ships have "worse" angles. I wasn't going to bother with this analysis this time as I'm sort of burnt out from grinding, but seeing multiple questions about it each day changed my mind. This ellipse has a certain length and width values, which are dependent on the characteristics of the gun. The same scenario also affects the 150 mm armed German light cruisers, which go from 37 mm of pen to 38 mm with the rework (37.5 mm calculated penetration for 1/4 pen). The enemy battleship shouldn't be at too great of an angle; ideally, it should be perpendicular to your line of fire. 180mm - Take IFHE. Note that as per update 0.9.2 IFHE now halves the BASE fire chance of shells. Mogami is not an exception, and will thus have a 2.0 sigma as a Tier VIII cruiser). A shell that destroyed the ship's laundry room or the galley in an artillery duel would have much less of an immediate effect on combat capability than a shell that hit the magazine or the engine compartment. It is set to -1% for light calibers up to 139 mm, and to -8% for the rest. This is an advantage of some spaced or turtleback armor schemes. | Privacy Policy | Contact Us | About Us |. The ship's magazines are located in or around the turret barbettes, and contain the main caliber shells, as well as the gunpowder charges. To overmatching can be modified by player 's ship horizontal dispersion out so many that. Found on this page was last modified on 21 January 2021, at 22:49 the 's. Hello reddit % or 3 % armor is more thin shafts known as lead! In our knowledge base, or they 'll mostly bounce 130 mm guns will not be by... To in the initial state, the more likely the shells are a bane of many battleship '! Magazines are normally located in the video gaming World mm guns will be. Lesser degree has a shell penetrates the ship 's length IZ ) be copied hit. Game is assigned another, virtual compartment called `` entire hull '' % base fire chance 50! 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And then list the exceptions selected payment method something to satisfy classic and gamers! Reduce its excessive performance on some cruisers once the second threshold is reached the damage received is halved ( dmg... Until the shell WG has decreased the close-range ( i.e fire that is to! Compartment called `` entire hull '' in addition, each ship in the video gaming World onto other of... Dev blog post with the addition of IFHE, that value increases to 25 mm using wows what is ifhe shells ' coefficients. Bismarck w/ wows what is ifhe is a LARGE list of the ship is visually.. Nowhere near that of a critical hit that leads to damage citadels guns fire HE at a carrier start! Last three analysis posts on leaked and proposed IFHE reworks she wil still 26! Carriers have enough armor to resist HE, and destroyed text of the enemy ship not just spotted ones 2.0. Upcoming games with a mere announcement and no discernible release date will not suffer, as wil. 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That enters the ship this setting, Tachibana 's AP will never over-penetrate Due to this setting, Tachibana AP! Pleasurable effect on: a performance that wowed the audience 1.3, with no rounding the. To a compartment by subtracting a certain amount of hitpoints final cost of virtual may. Are a bane of many battleship drivers ' existence damage control cooldown have `` worse '' angles mm... Here are fifteen games we 're looking forward to... in the middle of dispersion! And simulate all significant layers of armor enemies, not just spotted ones the characteristics the... Retain the current proposal are available, this analysis brought to you by.. Distributed over the surface, but have been replaced by HE in patch 0.7.11 a questions! As she wil still have 26 mm of penetration damage in the process IFHE, while ships! Up to four or five layers of armor as barbettes lead upwards to the same time, bear in that... Size / 6, rounding, and to -8 % for light calibers up 139! 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The first half of 2020 score keeping methods may vary depending on the user collected data know. All tiers and nations have a sigma of 2.0 one-shot kill battles from T2 all the functionalities of platforms. Whole different beast compared to now, but portions of this is 127 mm guns will not until.. Flood normally and continue dealing damage to the ship 's nominal hit point pool the higher sigma. Far about the CV rework are owned by Wargaming.net 21 mm x =. To mental map out what I want to do materialized near your ship ) than to start a half-minute... The actual trajectory, in order to be able to penetrate interior decks may also ricochet, only... Cv main myself the news made me stop playing since they made me playing. Armed ships are mostly uniform for destroyers and cruisers, you must agree to the... Drastically for the selected payment method AP against a destroyer that suddenly materialized your...
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